2024年全国100所名校AB测试示范卷高三24·G3AB·英语-R-必考-QG 英语(一)答案正在持续更新,目前2024届全国大联考答案网为大家整理了相关试题及答案,供大家查缺补漏,高效提升成绩。
29.Why did the researchers uss ink in the experimen?A.To mark the ants (racks of movementB.To number the ants.C.To paint the ants in colorsD.To compare different kinds of ants30.How do anis perform while using exploratory for path following?A.They move from side to sideB.They close their antennas.C.They keep one antenna to the path.D.They stop from time to time.31.What can be the best title for the textA.Ants are not what we know aboutB.How ants divide the work among themselvesC.Ants are hardwired robotsD.How ants sniff out the right pathDChildren who play violent video games may experience an inerease in aggressive thoughts.which in turn,could promote their aggressive behavior,a controversial new study conductedin Singapore suggests."In the study,children aged from 8 to 17 who played a lot of violentvideo games showed an increase in aggressive behavior-such as hitting,shoving andpushing-three years later,compared to their behavior at the study start.Meanwhile,thosewho cut down on the time they spent playing violent video games saw a decrease in aggressivebehavior,"the researchers said.The reason for the increase in aggressive behavior was that children who played a lot ofviolent video games had an increase in aggressive thoughts:for instance,they were morelikely to interpret an ambiguous act,like someone bumping into them,as unfriendly,saidstudy researcher Craig AndersonHowever,experts not involved with the study say that the research has flaws,and doesnot add anything meaningful to the debate over whether violent video games increaseaggression,which has been a controversial issue.Christopher Ferguson,an associate professor of psychology at Stetson University inDeLand,Florida,who was not involved in the new study,said that data used in the new studyhas been used in the past to make connections between violent video games and aggression,but that such work has been previously criticized.Ferguson noted that despite increases inviolent games,movies and television programs in recent decades,youth violence has notincreased."If video games really did have this direct effect,we would be able to see it insociety,and we're not,he said.Andrew Przybylski,a social scientist at the University of Oxford in the United Kingdom,said the study did not provide an important number known as the effect size,which woulddescribe how much violent video games account for aggressive behavior.This is importantbecause researchers have debated whether video games really increase aggressive behaviormore than other factors,such as substance abuse,or even just having siblings,Przybylskisaid.32.What did the study find about kids playing less violent video games?A.They saw an act in an ambiguous way.B.They were more likely to succeed.C.They tended to be less aggressive.D.They liked pushing others.33.What does the underlined word "flaws"in Paragraph 3 mean?A.PlansB.Goals.C.Faults.D.Awards【2022高考模拟卷·英语卷(二)第5页(共8页)QG】
本文标签:
示范答案
冲刺预测卷QG-XK-A答案
排行榜
热门标签